Design and Application of Children's Entertainment Education Software in Preschool Education
نویسندگان
چکیده
منابع مشابه
the survey of the virtual higher education in iran and the ways of its development and improvement
این پژوهش با هدف "بررسی وضعیت موجود آموزش عالی مجازی در ایران و راههای توسعه و ارتقای آن " و با روش توصیفی-تحلیلی و پیمایشی صورت پذیرفته است. بررسی اسنادو مدارک موجود در زمینه آموزش مجازی نشان داد تعداد دانشجویان و مقاطع تحصیلی و رشته محل های دوره های الکترونیکی چندان مطلوب نبوده و از نظر کیفی نیز وضعیت شاخص خدمات آموزشی اساتید و وضعیت شبکه اینترنت در محیط آموزش مجازی نامطلوب است.
INSIDE: Intuitive Sonic Interaction Design for Education and Entertainment
The project INSIDE Intuitive Sonic Interaction Design for Education and Entertainment, aims at offering children and adults without previous musical experience the possibility to create sounds and make music on a very intuitive and playful manner. We develop a concept of tangible interaction using objects that can be placed on any conventional surface, like a table. The objects can be fitted wi...
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We show that entertainment-education reduces prejudice and does so more effectively than several established prejudice reduction methods. In Experiment 1, participants exposed to an educational television sitcom with diverse, yet relatable Arab/Muslim characters had lower scores on implicit and explicit measures of prejudice than participants exposed to a control sitcom featuring an all White c...
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Entertainment-education dramas can persuade because they show characters who change their behavior to improve their lives. Stories have unique power and nuance to describe people’s behavior and interactions, and their consequences. When audience members see that they could be in the same situation as the characters, stories can move them to change, too. E-E is particularly able to influence beh...
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At the Institute of Mathematics, University of Novi Sad, general purpose educational software EduSof, has been recently developed. Its basic elements enable the process of creating and using educational sequences and testing of the acquired knowledge. Theoretical approach to the definition and realization of the knowledge base for EduSof, based on the generalized frames technique is presented. ...
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ژورنال
عنوان ژورنال: International Journal of Emerging Technologies in Learning (iJET)
سال: 2018
ISSN: 1863-0383
DOI: 10.3991/ijet.v13i07.8809